The world of CR is getting its first sounds and music...
These days I've been busy implementing sound effects and setting up a soundtrack for CR. I'm taking lots of inspirations from Oddworld: Abe's Oddysee while staying true to my own style. The game will be featuring gritty yet atmospheric music, while leaving space for minimalistic environmental sounds in order to create a vivid, cinematic experience. I'm designing both the game's SFX (sound effects) and music around the usage of a headset for an optimal immersive effect (think pan placement etc). Currently I'm working on the first two soundtracks of which you can find a snippet below, so if you're keen to listen, give it a try!
In two weeks I'll give you an inside view of how I approach the sound design regarding the creepy enemies of CR!
Have a nice one,
Tobias
Get Crimson Recon
Crimson Recon
Battle your way through an eerie world using enemies as ammunition
Status | In development |
Author | Tweetal Studios |
Genre | Action, Adventure |
Tags | Action-Adventure, GameMaker, Monsters, Mystery, Sci-fi, Shoot 'Em Up |
More posts
- The Road to Reboot 3/3May 02, 2019
- The Road to Reboot 2/3Apr 22, 2019
- The Road to Reboot 1/3Apr 20, 2019
- We got featured! And: Reboot!Feb 21, 2019
- Lots of coffee, lots of tears, great progress!Oct 11, 2018
- Giant monster incoming!Sep 13, 2018
- Tweetal goes CrimsonAug 24, 2018
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